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Mansters / TTRPG

Project Type

Book Design

Date

February 2025

Mansters is a tabletop role-playing game where players step into the shoes of classic monsters like vampires, werewolves, and mummies, set against a modern world where the real “monsters” are the darker parts of everyday life.

For the book design, we worked on making the corebook feel accessible and coherent while matching its unique tone of parody, wit, and subtle social commentary. We developed a layout and typographic system that supports quick reference during play, balances text with character art and illustrative elements, and reflects the game’s blend of humor and reflective content. The design aims to make rules and world material easy to navigate, while giving the book its own visual identity that fits the game’s unusual voice.

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