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Dimday Red / TTRPG

Project Type

Various Applications

Date

June 2024

For Dimday Red, our collaboration spanned multiple facets of the project to help shape the world, the rules, and the materials players interact with. In strategy, we worked with the core team to clarify the game’s positioning, structure, and priorities so the world and systems could grow in a focused, coherent way. In game design, we contributed to developing mechanics, pacing, and systems that support narrative tension and player choice in the dystopian setting. Our illustration work involved creating or curating visuals that express the tone and diversity of the world, characters, and environments.

On the writing side, we helped refine text for clarity, voice, and consistency across books and guides. Finally, in production, we coordinated the practical aspects of turning content into finished books and materials—overseeing layout, technical preparation, and deliverables to ensure quality and fidelity from concept through final output.

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